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General / Re: up the serv please !!! = p
« on: December 23, 2011, 07:43:29 pm »
Damn seems they got screwed where the sun don't shine!
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Even if its a display issue, the fact is they still hit too hard. It's not hard to notice that after 1 style and 2 DD's you lose quite a chunk of hit points starting at 100% dropping to 65% or even lower.
I feel they are a sad too high. Taking 250-300ish damage (without AoM) per DD. Using both thats a nice 500-600 dump. A possible solution to this high damage would be to give CL Resist buffs ;/
but we already get cl resist buffs from the bb.
one reason they're so high is because we get capped everything. last time i played live i don't believe i ever saw a skald/minst template that had 10 resist pierce, 10 spell dmg, capped skills and capped charisma.
Crits should NOT crit the same for every dot tick. That's not how it works on live and it doesn't matter. This is not live.Um yes they should man. That screenshot there is live server. They crit for the same amount of damage for every tick and only reapply when the next crit is greater than the original.
pure bullshit.
I beleive on previous servers there was a bug where if you had the "Magic Dexterity Number" you would always nuke for what seemed to be caster damage values.This is partially true. I have tested different dex and I have found that certain levels of dex provide more damage than others. One would believe the highest amount of dex would provide the highest amount of damage but this is entirely false. There is a certain range of dex that does increase damage but from what I have noticed it has only increased it by 10 damage. That is not to say that there is such thing as a "magic dexterity number" that is within the ranges I have discovered that turns the DD into normal caster spell but one should not rush in and reduce the damage because the increased damage is what I have found to be a range of numbers then you would completely nerf the spell for anyone who is not cheating in such ways.
you get pa for 800+ no matter the class you are, it doesn t take into account your absorb...Once the damn server comes back I'll test it out because you are correct the damage should be less vs tanks than casters. I will take a brand new NS and PA a brand new warrior then I will PA a brand new runemaster and see what happens. I will do it multiple times to ensure we include variance in such mentioned tests. Sup Jero you bastard you.
should be nerfed
oh sup owned.
nice come back, now u re sayin it occurs only when it crits, how odd.
don't try to nerf my class because u get ript 100 times a day by a dot ty.
not rlly u can spam dot on the target on live, stop sayin bull s hit plsYes you can spam non-stop on a target but the second it crits you cannot spam it anymore let me show you.
I feel they are a sad too high. Taking 250-300ish damage (without AoM) per DD. Using both thats a nice 500-600 dump. A possible solution to this high damage would be to give CL Resist buffs ;/